The Pond

The Pond

Thank you Quixel for the Highlight : https://www.instagram.com/p/CUKl7L9KvfR/

Unreal 4.27
I always try to up my game on my next project, and I feel like this one hit the target.
Even though I heavily used megascans, I made tons of customization, to their material and even sometimes to the mesh on Maya, see the Pic 3, LOD 0 was too low poly for that shot with that small scan, so I tweaked it in Blender. Did similar things for others too.
It was challenging because I wasn't mainly focusing on a camera for a beauty shot but I was building an entire playable scene.
Everything other than Epic Free stuff. megascans, made by me including lighting.

All started with my initial sketches, then usual game, reference hunting mainly for general color selection for the scene especially water in this case. One of my favorite references was Rural Australia Scene for the water loved how those guys made that water all leafy and everything so my goal was achieving that and I think I got it pretty close and made it my own, wave effect and everything entirely made in the material. But I wanna give a huge thanks to those guys and epic for making megascans free, its a huge blessing for sure. Plenty quick solution yes but It is even better for exploring and learning.
I made a spline mesh for the Road, Stone Path. It was fun building the scene with spline meshes as always.
Landscape was another challenging part because its a rough nature park, I had to make everything blended with the landscape perfectly.

I really hope that you like it as much as I do. See you on the next one, and I hope that one will be even better.
Thank you,
Kadir

Variation

Variation

Detail Lighting

Detail Lighting

Detail Lighting

Detail Lighting