Hi everyone, This is part of my Dreamworlds Medieval pack. All you see is modelled, uv mapped, textured, environment designed and ofcourse optimized for game by me from scratch.
I made this scene as a part of my grand update but also wanted to demonstrate some new techniques I learned. So I hope you'll like it!
Some details-
I heavily relied on substance painter and blender, and ofcourse for post process a lot of testing was going on as usual. For improving the ground work I used a few megascan grass but also played around with their maps in order to adapt them to the general color of the scene. Specially with their albedo and roughness.
Ground Material entirely made by me along with everything else. I will post the materials and some other things later.
Marketplace:https://www.unrealengine.com/marketplace/en-US/product/dreamworlds-medieval-village
Thank you.
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